Advertisement

Delay and reverb time calculator

Tempo-synced delay and reverb settings are note values measured in milliseconds. Enter the tempo and pick a note value to get the delay time and its repeat rate, and use the table to read every common value at that tempo without retyping the maths.

Calculator

How much of each echo is fed back. 35 percent gives a few audible repeats; high values can build up.

Delay time
2,000.000
Repeat rate
0.500
Time for echoes to fall below 1 percent
8.8
Delay time for every note value at this tempo
Note valueDelay (ms)
Whole note (1/1)2,000.00
Dotted whole note3,000.00
Whole-note triplet1,333.33
Half note (1/2)1,000.00
Dotted half note1,500.00
Half-note triplet666.67
Quarter note (1/4)500.00
Dotted quarter note750.00
Quarter-note triplet333.33
Eighth note (1/8)250.00
Dotted eighth note375.00
Eighth-note triplet166.67
Sixteenth note (1/16)125.00
Dotted sixteenth note187.50
Sixteenth-note triplet83.33
Thirty-second note (1/32)62.50
Dotted thirty-second note93.75
Thirty-second-note triplet41.67

Advertisement

How this calculator works

A note value is a fraction of the beat, so its length in milliseconds comes from the tempo. At 120 BPM a quarter note is 500 ms, an eighth note is 250 ms, and a dotted eighth is 375 ms because the dot adds half the value. A triplet takes two thirds of the plain value, so an eighth-note triplet is about 166.7 ms. Setting a delay to one of these values makes the echoes land on the beat grid. The feedback field sets how much of each echo returns; each pass multiplies the level by the feedback fraction, so the number of audible repeats follows a decaying geometric series.

Formula

quarter note (ms) = 60,000 / BPM. delay (ms) = quarter note x quarter-note multiple, where a whole note is 4, a half is 2, a quarter is 1, an eighth is 0.5 and so on. A dotted value is 1.5 times the plain value and a triplet is 2/3. Repeat rate (Hz) = 1000 / delay in ms. Repeats until 1 percent = ln(0.01) / ln(feedback).

Worked example

At 120 BPM a quarter note is 60,000 / 120 = 500 ms, so a dotted eighth delay is 500 x 0.75 = 375 ms. The repeat rate is 1000 / 375 = 2.67 Hz. With 35 percent feedback, each echo is 35 percent of the last, and it takes ln(0.01) / ln(0.35) = 4.36 repeats for the level to fall below one percent, so the tail lasts about 4.36 x 375 = 1,635 ms.

Advertisement

Frequently asked questions

Why use tempo-synced delay?

Echoes that land on the beat grid sound intentional, while arbitrary delays can sound sloppy or create rhythmic clashes. Many plug-ins have a sync button that does this calculation, but the milliseconds are useful when setting a hardware pedal or a reverb pre-delay.

What is the pre-delay in a reverb?

Pre-delay is the gap before the reverb starts. A short pre-delay keeps the dry sound clear and separates it from the tail. Setting it to a note value, often 1/32 or 1/16, fits the ambience to the groove.

Does feedback change the delay time?

No. Feedback controls how much of each echo returns, not how far apart the echoes are. Higher feedback gives more repeats and a longer tail, but the spacing stays at the delay time. Values close to 100 percent can build up and clip.

How long should the reverb decay be?

It depends on the space you want to suggest. A small room might use 0.8 to 1.2 seconds, a hall several seconds. Matching the delay or reverb tail to the bar length keeps the texture from smearing across chord changes, which is why tempo-synced values are a practical starting point.

Sources

Advertisement